Difference between revisions of "Overlay"

From Telearn Thesaurus
Jump to: navigation, search
(Definition)
m (References)
Line 25: Line 25:
 
==== References  ====
 
==== References  ====
  
Carr B., Goldstein I. P. [http://www.telearn.org/open-archive/browse?resource=7240_v1] (1977) Overlay: a theory of modelling for computer aided instruction. AI Memo 406. Cambridge USA: Massachusetts Institute of Technology  
+
[http://www.telearn.org/open-archive/browse?resource=7240_v1] Carr B., Goldstein I. P. (1977) Overlay: a theory of modelling for computer aided instruction. AI Memo 406. Cambridge USA: Massachusetts Institute of Technology  
  
Dillenbourg P., Self J. [http://www.telearn.org/open-archive/browse?resource=7237_v1] (1992) A framework for learner modelling. Interactive Learning Environments, 2 (2) 111-137  
+
[http://www.telearn.org/open-archive/browse?resource=7237_v1] Dillenbourg P., Self J. (1992) A framework for learner modelling. Interactive Learning Environments, 2 (2) 111-137  
  
Wenger E. [http://www.telearn.org/open-archive/browse?resource=7270_v1] (1987) Artificial Intelligence and Tutoring Systems. Los Altos: Morgan Kaufmann Pub.
+
[http://www.telearn.org/open-archive/browse?resource=7270_v1] Wenger E. (1987) Artificial Intelligence and Tutoring Systems. Los Altos: Morgan Kaufmann Pub.
  
 
==== Related terms  ====
 
==== Related terms  ====

Revision as of 16:59, 8 December 2012

Draft 1

Editor: Nicolas Balacheff, LIG, Grenoble, France

Contributors: .../...

Definition

The term overlay is extensively used in learner modeling research, especially for tutoring systems where Wenger acknowledges it as a "standard paradigm" (p.137). It has been coined by Carr and Goldstein in 1977 and defined in the following way:

"The kernel idea is to design a modular Expert program for the task, and to explain differences between the behavior of the Expert and the subject in terms of the lack, on the player's part, of some of the Expert skills. Thus, a model of the player is a set of hypotheses, each of which records the system's confidence that the player possesses a given skill. Such models are called overlays to reflect the fact that the model of the individual is basically a perturbation on the Expert's structure." (p.4)


While "overlay" would mean that one model is in some way covering the other, the definition from Carr and Goldstein restricts this relation in a way which evokes the existence of critics of the choice of this term:

"An "overlay model" (Carr and Goldstein, 1977) is one in which the only possible diagnosed discrepancies are missing pieces of knowledge: RS*k ⊃ RSRL*k. The use of the term "overlay" is not ideal because of its ambiguity: "partial model" would definitely be better, but "overlay" has already a long history in ITS." (Dillenbourg and Self 1992)

Translation issues

French: expertise partielle. The term is often directly imported (overlay)

Disciplinary issues

This term has been coined as a response to the needs of a TEL research project.

References

[1] Carr B., Goldstein I. P. (1977) Overlay: a theory of modelling for computer aided instruction. AI Memo 406. Cambridge USA: Massachusetts Institute of Technology

[2] Dillenbourg P., Self J. (1992) A framework for learner modelling. Interactive Learning Environments, 2 (2) 111-137

[3] Wenger E. (1987) Artificial Intelligence and Tutoring Systems. Los Altos: Morgan Kaufmann Pub.

Related terms

Learner modeling, Intelligent Tutoring Systems.

Related documents

Carr B., Goldstein I.P. (1977) Overlays, a theory of modelling for computer aided instruction

Pierre Dillenbourg P. Self J. (1992) A framework for learner modelling


TEL Dictionary entries